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playground:faterifts:character_sheet

Character Name

Background

High concept: (a one or two sentence description)

Problem: (something that your character struggles with, be it an infirmity, an enemy, a tendency, a situation, or something else)

(Other background notes go here)

System

Refresh pools

  • Card Refresh: 5
  • Fate Tokens: 3

Adverbs

  • Positive (e.g. “quickly”)
  • Positive
  • Positive
  • Negative (e.g. “sluggishly”)

Skills

Choose one (Great 7), three (Good 6), and one (Poor 3) skill. Change (Competent 5) below to match.

Clubs:

  • ♣️ Athletics: (Competent 5) grace at moving the body
  • ♣️ Fisticuffs: (Competent 5) ability in close combat
  • ♣️ Marksmanship: (Competent 5) accuracy with ranged weapons
  • ♣️ Resistance: (Competent 5) withstanding physical damage, exhaustion, or other conditions

Diamonds:

  • ♦️ Education: (Competent 5) breadth and depth of knowledge
  • ♦️ Magic: (Competent 5) understanding, resisting, and harnessing arcane powers.
  • ♦️ Physician: (Competent 5) understanding and remediating damage or conditions of living beings
  • ♦️ Tinkering: (Competent 5) understanding, creating, and repairing technology

Hearts:

  • ♥️ Charisma: (Competent 5) understanding and affecting individuals or groups in social interactions
  • ♥️ Courage: (Competent 5) withstanding terror, fright, and other mental conditions, and helping others do the same
  • ♥️ Expression: (Competent 5) appreciation and connection through artistic creation
  • ♥️ Romance: (Competent 5) understanding and connection through bonds of affection

Spades:

  • ♣️ Connections: (Competent 5) breadth and depth of those who have reason to help you
  • ♣️ Exchequer: (Competent 5) understanding, building, and drawing upon material wealth
  • ♣️ Social Graces: (Competent 5) acting in a way that avoids offense and calumny
  • ♣️ Subterfuge: (Competent 5) acting in a way that does not betray one's intentions

Conditions

Enumerate any temporary or lasting conditions here. For example:

  • Blinding Armor: When worn, gives (-) to opponent Fisticuffs and (- -) to opponent Marksmanship, but (-) to my Athletics.
playground/faterifts/character_sheet.txt · Last modified: 2020/11/01 10:04 by acf

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