Table of Contents
Eldawen
Background
High concept: Shifter between arctic fox (+ to stealth/subterfuge?), frost lizard (like a Pern fire lizard, but adapted for winter - frost breath), and humanoid (aka like unto the Inuit in build to survive cold - charisma with humanoids).
Possibly Fae?
1-5 lbs transform with me (clothing in human form, what in fox or lizard form?).
Problem: She does not trust people to stick around/lost her family young. Trying to find them since then.
Eldawen lost her family at a young age because of a disaster and has been traveling since then, trying to find her people. She survived fine because she was young and cute and people liked to help her (aka - good at connections & charisma). Because of this early loss, she is not good at relationships because she does not trust that people will not disappear again.
System
Refresh pools
- Card Refresh: 5
- Fate Tokens: 3
Adverbs
- Positive - sinuously
- Positive - kookily
- Positive - indignantly
- Negative - restlessly
Skills
- Good (6) ♣️ Athletics: grace at moving the body
- Good (6) ♥️ Charisma: understanding and affecting individuals or groups in social interactions✔️✔️
- Poor (3) ♥️ Connection: understanding and connection through bonds of affection✔️
- Competent (4) ♥️ Courage: withstanding terror, fright, and other mental conditions, and helping others do the same
- Competent (4) ♦️ Education: breadth and depth of knowledge
- Competent (4) ♠️ Exchequer: understanding, building, and drawing upon material wealth
- Competent (4) ♥️ Expression: appreciation and connection through artistic creation
- Competent (4) ♣️ Fisticuffs: ability in close combat
- Great (8) ♦️ Magic: understanding, resisting, and harnessing arcane powers.
- Competent (4) ♣️ Marksmanship: accuracy with ranged weapons
- Competent (4) ♦️ Physician/Inquiry: understanding and remediating damage or conditions of living beings
- Competent (4) ♣️ Resistance: withstanding physical damage, exhaustion, or other conditions
- Competent (4) ♠️ Social Graces: acting in a way that avoids offense and calumny
- Good (6) ♠️ Society: breadth and depth of those who have reason to help you
- Competent (4) ♠️ Subterfuge: acting in a way that does not betray one's intentions✔️✔️
- Competent (4) ♦️ Tinkering: understanding, creating, and repairing technology
Conditions
- Shielded - double [- -] to people trying to find us by magic.
- Amulet of Protection - working on this to make my armor spell always on. Which level of strength will be determined when it is done.
Innate
- Frost Breath - requires frost lizard. (Target: 10♥️) (courage stat)
- Speaks with animals
Spells
- Soul Bond - lets me communicate emotions to whomever, but it will be to everyone that is connected. I cannot target one person. I need up re-up it with the relevant people whenever.
- Armour Of Ithan (Target: 8♣️): Grants [+ +] to Resistance. Duration: (even) 1 second / (1-5) 2N minutes / (6-10) 10N minutes / (11+) N hours. p170
- Charismatic Aura (Target: 8♥️): Grants [+ +] to Charisma. Duration: (even) 1 second / (1-5) 2N minutes / (6-10) 10N minutes / (11+) N hours. p172 - 15 hours
- Frost Bolt (Target: 10♦️): Damage: 0 on tie / (1-5) stun on simple success / (6-10) Stun & minor injury / (11+) Stun & moderate injury (stun = discard a card & -2 on diamond for minor injury)
- Regrowth (Target: 10♥️): Heal injury/vigor by next scene: niggling on tie / (1-5) minor / (6-10) moderate / (11+) Severe