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playground:faterifts:character_logs

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playground:faterifts:character_logs [2021/01/24 16:04] – [20210124] adminplayground:faterifts:character_logs [2021/01/24 16:09] galaneia
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 the Coalition had taken over... maybe. Aerun misses her family and might wish the Coalition had taken over... maybe. Aerun misses her family and might wish
 to return home. to return home.
 +
 +== Eirunn==
 +My axe flies truer now, and makes a keening noise as it flies. Range is doubled. It seems to be a rune of swiftness; I might try working it into Batu’s shoes.
 +
 +Grey Sky’s elders would like us to retrieve the power sources from the shipwreck. Apparently they are potentially very explosive, and in any case it’s probably dangerous to let the Coalition have them.
 +
 +Spring Rain and Babbling Brook will be overlooking us in a glider for this quest.
 +
 +Gus takes us (with Eminor, Gundo, and Aezat?) to Dreamland (now in Ashland) to ask the ship captain to come with us to retrieve the power sources from the shipwreck. Most of us ride in the back, with no view, to obscure Dreamland’s location.
 +
 +Dreamland is in a flat spot on the Bay, just outside a town of about 1000 humans (with gills). (Real world: Kreher RV Park)
 +
 +The Captain is willing to go with us. We all had a long meeting to figure out how we want to tackle this mission. We’re going to visit Kimble as a start, and then tweak one of the plans from there. 
 +Gus found a fishing boat who’s willing to be transport for us; we’re going to take the place of half the crew. I’m leaving Batu with Clem. 
 +
 +Dollar Bay, and Torch Bay are dead water.
 +
 +The boat dropped us off at the broken bridge, and we hiked toward Kimble’s place. Eldawen flew ahead to scout, and lopped back a few times to let us know what she saw. Kimble’s place was trashed, so we re-routed to the ship. There were no Coalition people there, but Eldawen met someone from NG (Northern Gun). Eldawen got the rest of us, and we went into the ship with the NG guy. Found Kimble using his robots to harvest interesting parts from the ship (because the Coalition had threatened him). I had to point out to Kimble that if he was being threatened with death, then promises he made don’t count.
 +
 +Captain extracts 9 antimatter cores, the rest are depleted. (Aside: this implies that they were is stasis for decades.)
 +Kimble has been communicating with the Coalition; we got him to tell them we were going north-west and then stop talking, and skedaddled. NG guy stayed behind. Saw a trio of large robots walking across the water as we left.
 +
 +We were running early, so we hid in the tree line. Saw three sky cycles and a Death’s Head transport roaring into the site. An hour later the fishing boat came into view. We had to swim out to the boat (Grey carried me); when we got onto the boat, we realized how nasty the water had been (dead and terrible). We all cleaned up once the boat got back to the river.
 +
 +When we got back to Dreamland, Clem and Batu were jousting. We helped offload the fish from the boat, and cleaned up again. We got a small number of credits from the fishing crew for the help.
 +Gus took Kimble around Ashland to try to find someone who could and would like to take him under their wing. 
 +
 +I found a blacksmith, Jonas Varden, and borrowed his smithy to make a new hammer. New tongs, etc. Gus will let me store my smithing supplies in the back of his truck.
 +
 +The Dreamland elders talked with us again. Asked about slightly built beings, with greenish skin, and pointy hats. A bunch have come through a rift and are causing problems (at the moment for the coalition).
 +
 +The seers get tense by evening. The Coalition and NG are having a shootout. There are large and smaller green beings coming through a rift that’s staying open.
 +
 +
 ===January 03 2021=== ===January 03 2021===
  
playground/faterifts/character_logs.txt · Last modified: 2021/01/24 16:18 by sz

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